Battle Brawlers

A Dota 2 custom arena brawler in early development.
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Mars holds the line

The second Brawler is the arena's first tank. Mars stands in front, takes the hits and keeps his team alive. He is still a work in progress.

Rinya needed someone to stand in front of her. Mars, the God of War, is the first tank of Battle Brawlers: 250 health, the most in the arena, and a kit built around one job, protecting his team. Every skill he has was designed for that job.

Mars standing with his spear and his shield
Mars in the game's hero select pose.

Spear and shield

Mars fights in two stances and switches between them with Q at any moment, even while moving. M1, M2, Space and E change with the stance.

  • Spear Stance is for going in: normal speed, long reach and hard hits.
  • Shield Stance is for holding ground. Mars always faces the cursor and steps in any direction, more slowly, and his shield blocks much of the damage that comes from the front, projectiles above all. Hits from the sides and behind land in full, so where he stands matters.

Spear Stance: going in

  • War Spear (M1): pressure. A chain of three blows. The last one is a sweep that slows everyone it hits, so enemies cannot simply walk away from him.
  • Javelin (M2): the catch. Hold to aim and charge, release to throw. The first hero it hits is carried along, and a wall behind them pins them in place. It pulls a target away from their team, or stops a runner.
  • Spear Lunge (Space): the engage. A charge that ends in a stab the moment an enemy is in reach, slowing everyone on the spear's line. It starts the fight where Mars wants it.

Shield Stance: protecting the team

  • Bash & Butt (M1): protect the backline. A shield bash, a headbutt and a kick: it slows, stuns and then pushes away whoever dives on his allies.
  • Shield Shove (M2): make space. A short dash, then a shove that throws every enemy in front of him far away. Get them off an ally, or off the orb.
  • Shield Charge (Space): the rescue. Mars charges to an ally and nothing can stop him on the way. When he arrives, the ally gets a shield that absorbs damage.
  • Phalanx (E): the wall. Soldiers form a line at his sides and move with him. Projectiles that hit it from the front break on it, and each soldier stabs and throws back enemies who come close.

In both stances

  • Bronze Flesh (R): unstoppable. For a few seconds no stun, root, slow or knockback can land on him. He still takes the damage, but nothing keeps him from reaching his team.
Mars in the arena, mid-thrust
Spear Stance in the arena.

Work in progress

Mars is not finished yet. Two skills are still being built: his Spear Stance skill on E, and his ultimate on F, which both stances share. Everything above is in the game today, and his hero page will show each new skill as it arrives.